And no big games is hurting Quest with no updates on GTA or Creed. No software is killing that expensive piece of trash. No one cares about Pro except tech heads looking for a smidgen of visual clarity. And you just saw them drop the prices of all their tech because it’s not selling. Quest Pro is a failure because there’s no software. But the quality of VR jumped well beyond indie developers playing it safe releasing cheap games for a cheap stand alone headset. And has huge properties like Spider-Man that would pull in the numbers. Sony could easily bring multiple franchises in VR. They have so many franchises that dwarf Facebook’s game list. And it won’t even be a gaming headset.Īs I suspected, you couldn’t name anything AAA for Quest. Apple’s brand will totally dominate all these releases and no big games. Casuals don’t care about what they are offering or there would be more consumers outside gaming buying it. But they want to release headsets at different tech levels and prices to somehow fool consumers in their offerings. It’s their job in doing more for them than using gamers to get to advertising. Not to gather data for ads or who you know or are connected to. Compared to Sony who’s focus is on console VR gaming and more ways to play on PS5. When Facebook themselves are worried about their new casual user base that barely uses Quest, you know they are in trouble. And hoping PC users use their cheap headsets on Steam. Instead of releasing more and more tech, they need to release more and more games and software instead of relying on indie developers to prop them up because they can’t seem to be consistent on making games themselves. Quest 1, 2 Pro, Quest 3 and supposedly a Quest 3 lite and a future Pro 2.įlooding the market before Apple releases isn’t going to help retention. That’s when you know when someone has nothing.Īll these headset releases to flood the market. How quaint.Īnswer the question, where’s the big AAA games at without trying to deflect. Try not to be more ignorant troll.You actually think I’m a PC VR user. Do not approach - do not engage - do not feed. Explorers are highly advised to not engage with this animal, as it has been known to scream and throw its own feces around (covering itself in the process) and has thusly earned its nickname the “Skank Ape” (not to be confused with “Skunk Ape”). That and piles of cheetos laying around cave entrances. Tolerated by few other creatures in the wild, you can recognize the geographical area around a VRgin’s lair by the absolute lack of any other animal nearby. Contrary to popular belief, the VRgin has no actual defensive capabilities but will instead taunt and scream at its adversaries until they leave its territory in sheer annoyance. It is a strange creature, apparently endangered as it has no ability to find others of its species, nor the ability to mate when it does find one (see also CaryMGVR). These solitary and easily startled creatures live on the fringe of human society, scavenging what bits of VR news and info they can gleam. Shhh … we have entered the territory of the VR Incel, also called a VRgin. “We need to be better at social and actually make those things more reliable, more intuitive so people can count on it.” “We need to be better at growth and retention and resurrection,” he said. This info was shared by Mark Rabkin, Meta’s VP of VR, during an internal presentation to “thousands” of employees, according to The Verge.Īnd while the 20 million unit Quest sales figure is impressive-and well beyond any other single VR headset maker-Rabkin went on to stress that the company has to do a better job at keeping customers using the headsets well after their purchase. And while the figure wasn’t publicly announced, this would be the first official confirmation of Quest unit sales from the company. This likely includes Quest 1, Quest 2, and Quest Pro, though by all accounts Quest 2 appears to be the vast majority. Meta has sold nearly 20 million Quest headsets, but the company continues to struggle with keeping customer using VR.Īccording to a report by The Verge, citing an internal Meta presentation held today, the company has sold nearly 20 million Quest headsets.
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